forums
new posts
donate
UER Store
events
location db
db map
search
members
faq
terms of service
privacy policy
register
login




UER Forum > Private Boards Index > Firearms (handguns, rifles, shotguns) > Gun Fight Rules (Viewed 1232 times)
cdevon 


Location: west county
Gender: Male
Total Likes: 909 likes




 |  |  | cdevon1200
Gun Fight Rules
< on 10/11/2013 12:37 AM >
Reply with Quote
Posted on Forum: UER Forum
Murphy’s Laws of Gunfights
Posted by Michael Martel

I don’t claim that I wrote these. Came across them during one of my adventures through the Internet.While some are tongue in cheek, there is a lot of wisdom about never quitting and being aware of what is going around around you. Murphys




Murphy’s Laws of Gunfights


1. Avoid them like the plague
*Be aware of what is going on around you by staying in condition yellow.
*Have a plan or two. (If not, a “Last Will & Testament will do.)
Corollary: No plan survives contact with the enemy.


2. Bring at least one gun (don’t bring a knife).
*Bring the biggest gun you can handle.


3. Bring friends (as friendly witnesses or fire support).
*Let close air support or artillery soften-up the target for you.


4. Make use of available cover.
*Remember the difference between concealment and cover.
*Don’t get shot (Use cover to your advantage).


5. Place your shots well.
*Pay attention to where your shots fall.
*”Speed’s fine, but accuracy is final.”
*Don’t miss. (You can’t miss fast enough to win.)


6. Rules of drawing
*If you’re the bad guy, draw & shoot first.
*If you’re the good guy, draw second and shoot first.


7. Never turn your back on an armed bad guy, even if he’s down.


8. Rules of wounds
*A “sucking chest wound” is nature’s way of telling you to slow down.
*If you’re bleeding to death, say something witty.
*If you’re actually dying, say something deep.


9. Never assume your opponent is out of ammo.
*Bring lots of ammo.


10. In combat, you will be scared. You will have a tendency to shoot high. Be aware of this and aim low.


11. Rules of quitting
*Don’t quit just because you’re hit; GET EVEN!
*Never quit, period.
*There is no prize for second place.


12. There’s no such thing as “unfair advantage.”


13. He who lives to run away will live to run another day (the best strategy is being somewhere else).


14. It is better to give than receive (Just like Christmas).


15. Professionals are predictable, it’s the amateurs that are dangerous.


16. Anything you do can get you shot, including nothing.


17. If your opponents didn’t have the courtesy to “Count Off!” before beginning, assume that there’s one more somewhere.


18. When the cops pull up, think fast and move slow.


19. Say nothing afterwards but the Seven Magic Words: “I’d like to speak with my attorney.”


20. Distribute press releases indicating you target belongs to a cult.*


21. Drop the one with the shotgun first.


22. Afterward, alter evidence to favor your position and plan for perjury.*


23. Use cutesy green-and-purple colored weapons and ammo so the press won’t show any video of your non-evil-looking equipment. Fuzzy rifle-wrap works best.


24. Insist on at least $50K from tabloid TV producers.








When I say I'm 'clean and sober', it means I've showered and I'm headed to the liquor store.
cavemonkey 


Location: berthoud,Colorado
Gender: Male
Total Likes: 108 likes




 |  |  | AIM Message
Re: Gun Fight Rules
< Reply # 1 on 10/11/2013 2:55 AM >
Reply with Quote
Posted on Forum: UER Forum






UER Forum > Private Boards Index > Firearms (handguns, rifles, shotguns) > Gun Fight Rules (Viewed 1232 times)


Add a poll to this thread



This thread is in a public category, and can't be made private.



All content and images copyright © 2002-2024 UER.CA and respective creators. Graphical Design by Crossfire.
To contact webmaster, or click to email with problems or other questions about this site: UER CONTACT
View Terms of Service | View Privacy Policy | Server colocation provided by Beanfield
This page was generated for you in 46 milliseconds. Since June 23, 2002, a total of 739235180 pages have been generated.