Still working on the movements, but I'm beginning to get the hang of it.
So, here are a few things I found out in the past few weeks:
Tilt will cause things to blur NOT distort (had to learn this the hard way):
Rise gives a nice cartoonish effect for certain buildings:
Long exposures of boats produces ghosts (see bucket):
Too much agitation can be BAD:
Don't forget to fix your Negs!